Prison Architect Plus. This mod does exactly what it says on the tin. Everything in Architect is optional, so you can use exactly what you want. It should be fully compatible with any mod (including Sim Settlements), because it uses very few Fallout 4 overrides. This mod includes all custom … If you’ve ever wished that your prison would look a … An extension/rebalance mod that I made for Prison Architect. I've disabled all mods and turned them on one by one to see which one was crashing the game. Vanilla Fallout(F4SE and ENBs were there tho) with no mods ran fine, and eventually came to a conclusion that Workshop Framework was the one causing problem. equip them, press tab a few times, open MCM debug settings and check if the mod detects that you are bound). Enhanced Settlements is a fully functional settlement scrapping mod designed for Architect and Horizon This mod is loosely based on Scrap Everything and Zawinul wants to thank Shadowslasher410 and Vlits for all their work/research/help. The weird thing is, it USED TO work, and I don't think I've made significant changes. Horizon is a vast modification for Fallout 4 which completely overhauls the entire game, including expansions, rebalancing, and a myriad other changes meant to make the game more challenging, better balanced, and significantly more interesting in the late game.. Best Prison Architect Mods (Must Have Prison Architect Mods) Fallout Vault Mod. It turns on many things left out and adds new stuff and rebalances most contraband found in … There are even specially designed platforms built specifically for Sim Plots. Edit: Try searching “fallout 4 mods reset on load”, it seems like a common issue. The last mod you can download to make your next Prison Architect playthrough more interesting is the Fallout Vault mod. Play with the handcuffs (e.g. Architect is settlement building system that allows you to place structures of any size, virtually anywhere. ES has all of the same custom features that Horizon SE patch had, plus many new features and changes. Fallout 4 version (somewhere from december 2019) Starting a fresh new game (after the mod is installed) Sorting mods are NOT compatible (Horizon uses it's own sorting) Do NOT merge Horizon's ESP files into new ESP files; Placing Horizon's ESP files LAST in your mod load order; Any mod that changes the "HC_Manager" MUST be loaded BEFORE Horizon If that does not help: Enable papyrus logging for fallout 4; then enable full papyrus logging in the MCM settings (debug settings, set log level for papyrus to Information). 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 DLCUltraHighResolution.esm 8 8 Unofficial Fallout 4 Patch.esp 9 9 ArmorKeywords.esm 10 a NAC.esm 11 b HUDFramework.esm 12 c Homemaker.esm 13 d SettlementKeywords.esm 14 e SimSettlements.esm 15 f MiscHairstyle.esp I'd love it if such a mod integrated with the new "body fat" slider in the latest release of the ZeX/FG body, since it's wonderfully realistic (especially compared to the vanilla triangle, but even compared to things I've cobbled together with an assortment of sliders from CBBE and earlier FG versions). 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