Tenderizer and Suppressor are applied through the same mechanism and can each individually stack up to 40% when applied to a single target. Players you revive have +18 Action Point regen for 10 minutes. Sprint 20% faster at increased AP cost when your health is below 50%. Avoid 20% of incoming damage at the cost of 30 Action Points per hit. The weight of all junk items is reduced by 25%. In Power Armor, heavy guns gain even more accuracy and ignore 30% armor. Find out everything that was fixed and changed in the latest update, including Legendary weapon nerfs here. Gain gradual health regeneration while in your camp or workshop. Automatic rifles reload 30% faster and have excellent hip fire accuracy. The Tenderizer is a unique sledgehammer found in Fallout 3. Each hit in V.A.T.S. Hunger and thirst grow 80% more slowly when in camp or in a team workshop. For Fallout 76 on the Xbox One, a GameFAQs message board topic titled "Does stabilised work with explosive heavy guns?". See also [edit | edit source] Gunslinger 15% bonus damage means enemies may explode into a gory red paste. Each point of strength adds 5 lbs of carrying capacity, starting with 155 lbs at Strength 1. Falling below 30% health will automatically use a Stimpak, once every 20s. Gain +20 to Max Health between the hours of 6:00 p.m. and 6:00 a.m. Gain +40 to Max Health between the hours of 6:00 p.m. and 6:00 a.m. Gain 10 Damage and Energy Resistance while not wearing Power Armor. Chance of catching a disease from creatures is reduced by 90%. Some cards also require you to be a certain level before you can equip them. You can now craft advanced armor mods. Gain 60 Damage Resistance while firing a heavy gun. Heavy Weapons are a Weapon Category in Fallout 76… Your automatic pistols now do +10% damage. Your shotguns gain a 10% stagger chance and a 20% chance to cripple a limb. Most of them have the same number of ranks and work exactly as they do in FO76 unless stated otherwise. You gain complete immunity to chem addiction. You drop a live grenade from your inventory when you die. Basic combat training means automatic rifles do +20% damage. The negative effects of mutations are reduced by 50%. Falling below 40% health will automatically use a Stimpak, once every 20s. Here are all the perk cards revealed so far, as well as an explanation of the new system. Radiation now regenerates more of your lost Health. Your melee weapons ignore 25% of your target's armor. We've learned a lot about how Fallout 76's perk system will work as we get closer to the game's release on November 14. Do you think gunsmith/crafting perks are worth it? Critical Hits now only consume 85% of your critical meter. swaps targets on kill with +10%, 20%, then 30% damage to your next 3 targets. You hear directional audio when in range of a Caps Stash. Crafting Power Armor now costs fewer materials. All Power Armor parts and chassis weights are reduced by 25%. In contrast to previous games, perks exist in the form of "perk cards" which can be traded, upgraded, and reallocated. has a 35% chance to restore all Action Points. Laser The Charisma stat governs perk sharing with other players, allowing higher rank perks to be shared. Aim your gun at any Animal below your level for a 50% chance to pacify it. All drinks quench thirst by an additional 75%. Sprint 10% faster at increased AP cost when your health is below 40%. Hack an enemy robot for a 50% chance to pacify it. Running a Heavy Gunners Build in Fallout 76 can hands down be one of the most SATISFYING builds in the entire game, as it means you get to literally obliterate everything in your path. Heavy guns gain a 12% stagger chance and a 12% chance to cripple a limb. Basic combat training means automatic rifles do +15% damage. All food satisfies hunger by an additional 75%. Food in inventory will spoil 30% more slowly. Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more. Dangerous Solo Full Damage Two Handed Melee Build - One Shot Everything, [GUIDE] Highest Melee Damage Build - Over 30,000 Damage Per Hit, T-51 Power Armor w/ Automatic Laser Pistol, T-51 Power Armor w/ Auto Grenade Launcher, Bloodied Gunslinger w/ Ultracite Laser Pistol, Full Health Power Armor Heavy Gunner Tank Build. Hack an enemy robot for a 75% chance to pacify it. This guide will feature all in game Agility perks cards, their stats, priority, tips and more! Enter The Dragon: a Black Powder Rifle on steroids. (Plans required), Melee weapons break 30% slower and you can craft Tier 3 melee weapons. Are the gun crafting perks worth it? Any kill in V.A.T.S. The level could be higher or lower. Take 15% less damage from opponents' melee attacks. Instead of choosing one permanent skill at every level, you get perk cards that can be equipped at any time, upgraded to increase their effectiveness, and even shared with your buddies at any point provided you have the Charisma. You can craft Rank 2 energy gun mods. While below 20% Health, gain 30 Damage Resist, 15% damage and 15% AP regen. In Fallout 76, The Shotgun build can easily be used to absolutely obliterate enemy nerds, both NPC Characters AND Real players. You take 30% less radiation from eating or drinking. Fallout 76 Melee Build Perks. Weights of all Chems (including Stimpaks) are reduced by 90%. There's no chance you'll get addicted to alcohol. 15. now targets limbs. 3. You regenerate even more health for 10 seconds after reviving another player. Imprint & Privacy Policy. Hack an enemy robot for a 25% chance to pacify it. that you’ll need in order to pull off a successful Melee Build. (Plans required). (No Power Armor), Each AGI point adds +3 Damage and Energy Resist (max 45). Aim your gun at a creature below your level for a 25% chance to pacify it. Lifelong combat training means automatic rifles do +20% damage. This is currently in a kind of beta state, I intend to add most Fallout 76 perks, unless they already exist or already have a counterpart in Fallout 4. Find out more... Telephone consultations. After that, you gain an additional pack every five levels. Collect twice as much when harvesting wood. Your pipe weapons break 30% more slowly and are cheaper to repair. Rads increase your chance to inflict 50 Rads with melee attacks! We offer flexible appointments, with our online services allowing advanced booking and on the day appointments alongside a range of alternative appointments to suit your busy lifestyle. (Plans required), Guns break 10% slower and you can craft Tier 1 guns. Fallout 76 Perks List: every perk in the game. 40% chance to find extra first aid Chems when you "Search" a chem container. All weapons in Fallout 76, ballistic or melee, have a randomly generated condition bar, the same weapon may have a different amount of condition and a different condition bar length. You regenerate health for 5 seconds after reviving another player. targets limbs. Check out our list of the best perk cards you can get in the game. Your chance to catch a disease from food is reduced by 30%. Obtain more components when you scrap weapons and armor. 60% chance to find extra ammo when searching an ammo container. Fallout 76 – Perks and Attributes Guide, How to Level-Up November 14, 2018 by Ali Leave a Comment Perks are most important thing that you need while exploring the wastelands in Fallout 76. If you would prefer not to come into the surgery for an appointment you can book to have a Telephone consultations with a doctor or nurse. Any kill in V.A.T.S. (Plans required). (Plans required) 1 Scrapper Obtain more components when you scrap weapons and armor. Your melee weapons ignore 75% of your target's armor. Fallout76のNuclearWinterでのオススメのパークを紹介していきます。パーク構成する際のオススメなども書いていきます。Nuclear Winterパーク一覧海外サイトのreddit様から引用しました … Stimpaks generate more edible meat tissue. Sneak attacks with melee weapons do 3x normal damage. Dotted That's a 12% base damage increase, because Fallout hates decimals, to everyone and every type of damage hitting what you are hitting with only 4 things increasing your damage. Increases hacking skill. Your attacks ignore 50% armor of any insect. (Plans required), Guns break 30% slower and you can craft Tier 3 guns. You are 30% less likely to catch a disease from the environment. (Plans required) A. If you acquire a legendary Combat Shotgun with really good perks, even without using any perk cards you can STILL hit ludicrously high damage numbers. To use this Perk Card your character has to be at least level 30. Your melee weapons ignore 50% of your target's armor. Chance your equipped armor will greatly repair itself when struck. Fallout 76 Patch 5 update is live. Any kill in V.A.T.S. While below 20% Health, gain 20 Damage Resist, 10% damage and 15% AP regen. Teammates hit by your flame weapons regen even more health (no Molotov). Your melee weapons weigh 40% less, and you can swing them 20% faster. Fallout 76 has Perk Cards, which are special items obtained by leveling or via Perk Card Packs. Gain 2 Charisma for each teammate, excluding yourself. Any kill in V.A.T.S. The cost value defines how many points in Charisma you need. V.A.T.S. Your chance to catch a disease from food is reduced by 60%. Interactive Map of Fallout 76 Locations and Spawns. You can craft and disarm better traps and craft better turrets. Rigorous combat training means automatic rifles do +20% damage. Crafting workshop items now costs 25% fewer materials. Your explosives detonate with twice the radius. When adventuring alone, take 15% less damage and gain 20% AP regen. Your one-handed melee weapons now do +10% damage. All drinks quench thirst by an additional 25%. Players you revive are cured of all Rads. Your non-explosive heavy guns now do +15% damage. Sneak to lose enemies, and running no longer affects stealth. Radiation now regenerates your lost Health. Your pipe weapons break 90% more slowly and are cheaper to repair. But what it did not say (it was apparently datamined and no I don't have the source just heard it from a friend) is that it stack up with each hit. I. Your disease cures have a 50% chance to cure a disease on nearby teammates. Gain 20 Damage and Energy Resistance while not wearing Power Armor. Gain improved control and hold your breath 50% longer while aiming scopes. Tenderizer is a Perk Card in Fallout 76. Falling below 20% health will automatically use a Stimpak, once every 20s. Gain Pistol hip fire accuracy and a +2% chance to cripple a limb. Food and drink weights are reduced by 90%. You get a perk card pack, each containing four random perks, every two levels until level 10. (Plans required) 3 Fix it Good You can repair armor and Power Armor to 200% of normal maximum condition. Devastate and stagger enemies by sprinting into them with Power Armor. Reduce your target's damage output by 10% for 2 seconds after you attack. When you craft anything, there is a 30% chance for double results! You take 60% less radiation from eating or drinking. Gain improved control and hold your breath 25% longer while aiming scopes. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts. Gain 40 Damage and Energy Resistance while not wearing Power Armor. Melee weapons break 10% slower and you can craft Tier 1 melee weapons. You gain much increased benefit from being Well Fed or Well Hydrated. I’ll break these down by Level so that you can see what to look for as you progress the game. Sprinting in Power Armor consumes no extra Fusion Core energy. Make your target receive 7% more damage for 10 seconds after you attack. Rifle attacks have a 5% chance of crippling a limb. Gunsmith. Damage and stagger enemies by sprinting into them with Power Armor. (Plans required), You can craft Rank 1 energy gun mods. Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m. No V.A.T.S. It adds some of Fallout 76 new perks to Fallout 4. It's important to note that weapon perks are. You suffer 40% less from hunger and thirst. The content is not described in full detail on this page. Weights of all Chems (including Stimpaks) are reduced by 30%. Gain health regeneration while outside during rain or Rad Storms. Your chance to catch a disease from food is reduced by 90%. All Power Armor parts and chassis weights are reduced by 50%. Tenderizerとは英語で肉を叩いて柔らかくするハンマーのこと。 カードに描かれた Vault Boy は敵を叩いて柔らかくしているのだ。 ちなみにス イス チーズは、よく漫画で ネズミ が齧っている穴だらけのチーズ。 Shotguns now weigh 90% less and reload 30% faster. This time, however, Perk Cards can actually be … Crafting energy guns now costs fewer materials. Under the threat of nuclear annihilation, experience the largest world ever created in Fallout. Your non-explosive heavy guns now do +10% damage. Guns break 50% slower and you can craft Tier 5 guns. Fallout 76 perks - they're coming back in a big way. Perception affects your awareness of nearby enemies, your … Continue reading "Fallout 76 Perks List All Levels, Perk Cards Guide" The negative effects of mutations are reduced by 25%. Focus fire to gain high accuracy and damage per shot. V.A.T.S. There are a lot of heavy guns to choose from in this game. has a 10% chance to refill your Critical Meter. While below 30% health, gain a 15% chance to avoid damage. With each level you also For perks in other Fallout games, please see "Perk". Avoid 30% of incoming damage at the cost of 30 Action Points per hit. Aim your gun at a creature below your level for a 50% chance to pacify it. Your non-automatic rifles now do +10% damage. Avoid 10% of incoming damage at the cost of 30 Action Points per hit. Your shotguns gain a 5% stagger chance and a 10% chance to cripple a limb. Each AGI point adds +1 Damage and Energy Resist (max 15). Gain high health regeneration while outside during rain or Rad Storms. The Tenderizer is a unique sledgehammer found in Fallout 3. (Plans required), You can craft and disarm expert traps and craft expert turrets. We’re so close to the release of Fallout 76. Each point of strength adds 5 lbs of carrying capacity, starting with 155 lbs at Strength 1. Your maximum Bounty timer is reduced by 20%. After that, you gain an additional pack every five levels. Higher Rads improve the chance. Weapons of this classifications are usually heavy, bulky, consumes a large amount of ammunition but causes a large amount of damage in return. (Plans required), Melee weapons break 50% slower and you can craft Tier 5 melee weapons. 80% chance to find extra ammo when searching an ammo container. Watch the official trailer for Fallout 76, arriving worldwide November 14, 2018. Your pipe weapons break 60% more slowly and are cheaper to repair. Lifelong combat training means automatic rifles do +10% damage. Reap twice as much when harvesting flora. (Plans required), Melee weapons break 40% slower and you can craft Tier 4 melee weapons. Your shotguns have even better accuracy and spread. I heard that once you get lvl 50+ These become useless since legendary guns is the way to go. Perk cards in Fallout 76 are a necessity for survival in the wasteland. 3. Repair armor and Power Armor to 160% of normal maximum condition. Your non-explosive heavy guns now do +20% damage. Reduce your target's damage output by 20% for 2 seconds after you attack. Your attacks ignore 25% armor of any insect. Gain a total of +30 to your maximum Health. Join us today and help rebuild by posting your Fallout 76 Builds! Make your target receive 20% more damage for 10 seconds after you attack. For details, please see the respective articles. Heavy Gunner is a Perk Card in Fallout 76. Fallout 76 Wiki Guide: weapons, camp, armor, maps, perks, bobbleheads, walkthroughs and more. When you craft anything, there is a 10% chance for double results! This can lead many to wonder what the best choices would be when leveling or what build would work (Plans required). Each hit in V.A.T.S. It deals 50% more damage and is 50% more durable than a … Gain a +25% damage bonus for 2 minutes when a player revives you. Gun bashing does +50% damage with a 10% chance to cripple your opponent. For an overview of Fallout 76 content, please refer to "Fallout 76". Play solo or join together as you explore, quest, and triumph against the wasteland’s greatest threats. Take 30% less damage from opponents' melee attacks. ". Your disease cures always cure a disease from nearby teammates too. Shotguns now weigh 60% less and reload 20% faster. An increased chance to find more bottle caps when opening a caps stash. This Perk has 3 ranks with increasing cost in Strength. When you craft anything, there is a 20% chance for double results! It is also dominated by perks that reduce your weight like food, chems, junk, ammo, weapons etc, and those upping the damage of melee weapons. First off, your S.P.E.C.I.A.L skills all start at 1, and you gain a point to add to a skill of your choice with each level up. If you acquire a legendary Combat Shotgun with really good perks, even without using any perk Fallout 76 Heavy Gunner Build Perks. To use this Perk Card your character has to be at least level 46.. Chance of catching a disease from creatures is reduced by 60%. Aim your gun at any Animal below your level for a 25% chance to pacify it. Here, you will have a LOT more stability with your guns and be able to deal absolutely insane amounts of damage even when your health will be incredibly low most of the time. 80% chance to find extra meat when you "Search" an animal corpse. Gain a 6% chance to deflect back some of enemies' ranged damage. Appointments. It adds some of Fallout 76 new perks to Fallout 4. Packs contain cards and a consumable chewing gum. It affects how much you carry, and the damage of all melee attacks. Fallout 76 Perks List: every perk in the game Here is the current list of known Perks present in Fallout 76. Your rifles ignore 24% armor and have a 6% chance to stagger. Tenderizer is a Charisma perk in the Nuclear Winter battle royale mode in Fallout 76. Stimpaks and RadAway will now work much more quickly. swaps targets on kill with +10% then +20% damage to your next 3 targets. Higher Rads improve the chance. Gun Mods are Weapon Mods used in Fallout 76 to customize the player's Guns by placing them into an available Mod Slot. (Plans required). Find weapons, resource nodes, power armor, holotapes and more! 60% chance to find extra first aid Chems when you "Search" a chem container. Gain a +50% damage bonus for 2 minutes when a player revives you. Your armor breaks 60% more slowly and is cheaper to repair. Gain a 18% chance to instantly reload when clip is empty. Bethesda Game Studios, the creators of Skyrim and Fallout 4, welcome you to Fallout 76, the online prequel where every surviving human is a real person. Perk Card List & Stats The following Agility Perk Cards are arranged by the level that you acquire them as you play through Fallout 76.. Your attacks ignore 75% armor of any insect. Your automatic pistols now do +15% damage. Gun bashing does +25% damage with a 5% chance to cripple your opponent. The Vault - Fallout Wiki is a Fandom Gaming Community. Crafting armor now costs fewer materials. You hear directional audio when in range of a Bobblehead. Perks are mostly straight forward for this kind of play, but in this section we’ll cover the obvious and not so obvious Perks to facilitate Melee combat. Your shotguns have excellent accuracy and spread. Players you revive come back with improved health regen for 30 seconds. Any kill in V.A.T.S. Fallout 76 Best Perks To Start With And Level Up (Top 10 Perks) The Best Fallout 76 Perks To Start Out With There is a variety of perk cards you can acquire while leveling up in Appalachia. has a 25% chance to restore all Action Points. Each card correlates to a specific stat and has a cost, which is the number on the top-left corner of the card. Use this as a guide when gathering your weapons and gear! 3 Batteries Included Energy weapon ammo weighs 90% less. When affected by rads, you periodically heal 140 rads on nearby teammates. Running speed is increased by 10% with a pistol equipped, Running speed is increased by 20% with a pistol equipped, Gain +45 Damage and Energy Resistance while sprinting. Shotguns now weigh 30% less and reload 10% faster. For details, please see the respective articles. Automatic rifles now reload 10% faster and have better hip fire accuracy. In Fallout 76, perk cards are rewarded at varying rates. Furthermore, another large wave of bug fixes & many additional improvements. Your rifles have 30% more range and excellent accuracy when sighted. Card packs are received every two levels until level ten (i.e. You hit the enemy for 184 damage and apply Tenderizer. Teammates hit by your flame weapons regen health briefly (no Molotov). Gain 20 Damage Resistance while firing a heavy gun. (No Power Armor), Carry junk to gain up to 30 Damage and Energy Resistance. Tenderizer is a weird perk, The damage is added as an "After effect" to an initial attack, and does not show up in damage numbers. Gain 50 Damage and Energy Resistance while not wearing Power Armor. When adventuring alone, take 20% less damage and gain 30% AP regen. Teammates hit by your flame weapons regen more health briefly (no Molotov). Your non-automatic pistols now do +15% damage. You take no radiation from eating or drinking. My experiments however show completely different numbers - much higher than what they should be. Your rifles ignore 12% armor and have a 3% chance to stagger. Your non-automatic pistols now do +20% damage. Heavy guns gain a 8% stagger chance and a 8% chance to cripple a limb. Food in inventory will spoil 60% more slowly. has an excellent chance to fill your Critical meter. 1 Background 2 Characteristics 3 Variants 3.1 Comparison 4 Location 5 Notes Given its name, (cut) ability, and location (a mirelurk butchery), it is likely this weapon was originally used for literally tenderizing mirelurks. Basic combat training means automatic rifles do +10% damage. Nuka-Cola products are now three times as beneficial. Craft Rank 3 energy gun mods. Gain a 12% chance to instantly reload when clip is empty. The weight of all junk items is reduced by 75%. In Fallout 76, The Shotgun build can easily be used to absolutely obliterate enemy nerds, both NPC Characters AND Real players. 80% chance to find extra first aid Chems when you "Search" a chem container. There’s good news too! V.A.T.S. Restore much more of your team's hunger and thirst when you eat or drink. Unfortunately, this means that you will not really be playing a Power Armor “Build” until you reach about level 30, even if that is your goal from the beginning of the game. at level 2, 4, 6, 8, and 10), after which they are granted every five (15, 20, and so on and so forth). All pistols now have 20% more range and even more accuracy when sighted. 60% chance to find an extra canned good when searching a food container. Like many other aspects of past Fallout games, the perk system had to be revamped for Fallout 76. Smash and stagger enemies by sprinting into them with Power Armor. Workshop items are 50% cheaper to repair. 5% bonus damage means enemies may explode into a gory red paste. See a throwing arc when tossing thrown weapons, and they fly 50% further. Heavy Weapons are a Weapon Category in Fallout 76. 5. Combining perk cards Perk chart An unwrapped card pack 1 General information 2 Perk list 2.1 Strength 2.2 Perception 2.3 Endurance 2.4 Charisma 2.5 Intelligence 2.6 Agility 2.7 Luck In contrast to previous games, perks exist in the form of "perk cards" which can be traded, upgraded, and reallocated. While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen. (No Power Armor), Each AGI point adds +2 Damage and Energy Resist (max 30). (No Power Armor). Gain improved control and hold your breath 75% longer while aiming scopes. (No Power Armor). Aim your gun at any Animal below your level for a 75% chance to pacify it. The Mysterious Stranger will appear occasionally in V.A.T.S. (No Power Armor), Carry junk to gain up to 20 Damage and Energy Resistance. {{F76 plan loclist| Random reward for completing Event: Grahm's Meat Cook. Gain 1 Charisma for each teammate, excluding yourself. (Plans required), Guns break 50% slower and you can craft Tier 5 guns. Gain 12 Damage & Energy Resist (max 36) for each teammate, excluding you. Critical Hits now only consume 55% of your critical meter. You can now craft energy guns. Check out the Agility category perk cards in Fallout 76! This is why the percentage is so low per perk point. Find info about all weapons currently available in Fallout 76. Automatic rifles reload 20% faster and have even better hip fire accuracy. targets limbs. Perks for a Power Armor Build are not overly complicated to choose, but many of them are not unlocked until much later in the game. Food and drink weights are reduced by 30%. Patch 5 has released for Fallout 76, bringing with it a number of balance and design changes. Your stimpaks now also heal nearby teammates for their full strength. On … Your two-handed melee weapons now do +10% damage. You suffer 60% less from hunger and thirst. Power Armor breaks 60% more slowly and is cheaper to repair. Your non-automatic pistols now do +20% damage. Your non-automatic pistols now do +20% damage. Fallout 76 日本語攻略 Wiki 2020-07-21 Aquaboy 2020-07-16 Born Survivor 2020-07-13 Batteries Included 2020-07-10 Skeet Shooter 2020-07-07 Enforcer 2020-07 … You pay 30% fewer Caps when Fast Traveling. Sprinting consumes 40% fewer Action Points. Higher Rads improve the chance. Crafting workshop items now costs 50% fewer materials. Players you revive come back with health regen for 15 seconds. This page was last edited on 6 March 2019, at 20:13. Tenderizer. © 2020 FalloutBuilds.com. 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See a throwing arc when tossing thrown weapons, and heal 100 % more damage for seconds... Back with health regen for 10 seconds after you attack Category perk cards are rewarded at varying.... Breaks 20 % more slowly and is cheaper to repair consumes half as to! And Armor 3 ranks with increasing cost in Charisma you need perks, every two levels until level.. 100 % more slowly when in range of a Magazine 30 ) 's important to that! +25 % damage with a 5 % more damage for 7 seconds after you attack physical Power 2 for. All food satisfies hunger by an additional 50 % slower and you can swap... 0 comments [ Top ]. Number of balance and design changes revamped for Fallout 76 lets you choose which perks want... You spec 'd for rifleman, commando, or Mole Miner corpses restores more health briefly ( no )... Are input based on editor 's weapon list caps when opening a caps.! 60 % less, and 7 % more range and much better accuracy when sighted teammates too to damage! Not wearing Power Armor ), you periodically heal 200 rads on nearby too. Heavy weapons are a lot of heavy guns gain even more health ( no Power Armor parts and weights. Stimpaks ) are reduced by 60 % less damage and Energy Resistance while firing a gun! Thirst, no longer irradiate, and they fly 50 % chance to cripple a limb made all bonuses,. Also help with your Power Armor of patch 23, the greater rads. Containing four random perks, every two levels until level 10 that, you gain an 25... 55 % of your team 's hunger and thirst % stronger if are. Take 15 % further combat training means automatic rifles reload 20 % chance to restore Action. 'S specific damage resistances in V.A.T.S a guest repair itself even more health ( no Molotov ) 75... High accuracy and ignore 45 % less damage and Energy Resist ( max ). Guns now do +20 % damage with a 5 % more range and much better accuracy when sighted (... The Charisma stat governs perk sharing with other players, allowing higher rank perks Fallout... Same mechanism and can each individually stack up to 30 damage and 15 % Armor content, please see perk.