Great armor, one of the most widely used! This allows the user to get the benefits of both a weapon and shield (or two items). Anything before your end game equipment, I think, is a waste of money. A being the rarest and most useful. 1/4: No effect Cruentus Required Job: Knight {Fp Per Sta – 6 {Fp Per Level – 1-2 [Hp Per Sta – 28-29 (Level 60) [Hp Per Sta – 99-100 (Level 120) [Hp Per Level – 40-50 (Level 60) [Hp Per Level – 88-89 (Level 120) {Block Per Dex – About 8-9 = 1% (Level 60) {Block Per Dex – About 4-5 = 1% (Level 120) [Crit Per Dex – 10 dex = 1% {Mp Per Int – 5-6 {Mp Per Level – 1 (Level 60) {Mp Per Level – 1-2 (Level 120) [Knights get the most hp and def per sta [At Mercenary Job Change we get 40 skill points [At Knight Job Change we get 80 skill points, After, go and kill Kidler at the entrance of Clockworks cage, After that, go talk with Kurmin in the Plain of Bubble, Then go to the Garden of Rhisis and collect the eight Soulstones from wheelums, And take them to the Knight Priest in Darkon 3, They’ll tell you to go kill Venel located in glaphans, Finally go and talk with the Knight Guardian, For a faster visit: http://flyff-wiki.gpotato.com/index.php … _Job_Quest. Block Rate of short range attack +40% Attack speed: Very Slow For 1vs1, this might help more for giant hunting and PvPing. Additional HP+30% -Suits For suits, piercings go up to 4. 1vs1- This isn’t exactly a good 1vs1 sword, but it helps with bow jesters in arena, don’t worry about it unless you’re an arena addict. Then spend the rest of your points evenly so that you'll have 36/16 37/17 38/18 forever. But this sword does look cool ;3. Attack: 590 ~ 592 Required Job: Knight If not, use npc sets. Show. Attack: 412 ~ 414 Required Level: 70, Two-handed weapon 3/4: Def+50, Add HP+15% These things are pretty cheap because they drop from clockworks, which people farm….like clockworks (lol (ok that was bad)). 1/4: No effect Everything should be fine until you reach level 60 even without maxed buffs, but you really need the buffs after that. 7 of course being the rarest, and therefore the most expensive. Thank you very much for this! Ranged Attack Blocking+10% Required Level: 135 Hero, Note, I haven't used this yet, since I haven't played v16 much, but should be awesome since you pretty much just want to AoE short ranged attackers and the Hp Rate is awesome. 75-M:Ultimate Lusaka’s Heavy Crystal Axe -694-706 HP +18%, STR +10, STA +10 Is it worth to get it? STA+3 So that helps as well. For water cards…I’m not going to say anything. Just play around and see what fits you. This is the high DEX build for more Crits and less Damage. The attack speed from the level 75 is nice, and so is the critical% from the level 90 axe. A great choice if you’re an arena addict. Added bonus: Get it if you can, if not, don’t sweat it. Can be adjusted as needed. If you have a good upgraded set, I’d suggest getting this guy. Attack: 300 ~ 304 If you can get this, well you’re lucky. Axes however get more attack per str. Its highly risky and I just don’t think its worth it to kill yourself over and over again. Jesters are Grinders which are slow levelers. By the way, Knights don't use Dex, since skills always hit. With a good +8 set or so, the hit rate will even out. So for the weapons, use electric cards. I don’t think so, save your money for Ancient Axe, thats where it really is. The ones that drop from clockworks are +9 which add 10 str. 4/4: Def+15%, Ranged Atk Block+15%, Short Atk Block+15%, Add HP+15%. –Plugs : Plugs +9 drop from rockepellars which if you’re patient enough, you can farm them at lvl 47ish (give or take some lvls). Added bonus: Same as vampire, but you have to be a level 75 Master, Two-handed weapon HP +18% So stick with npc sets, better defense and you can use it at a lower level too. Added bonus: Required Level: 75, Could be good for a AoE, decent defense and close range block bonuses, Two-handed weapon Notes Required Job: Templar Bonus –Fire –Land –Electric. Now, hopefully, later I'll do some merc weapons, but this is a knight guide. STR+2 Also, because of v13, empower weapon now adds 11% attack when maxed. Attack speed: Very Slow I don’t recommend buying this axe, stick with gambi. Recommended build 1: Keep in mind that you will need a Ringmaster/Billposter with maxed buffs for this build. User account menu. Note*- for 1vs1, swords have a better hit rate and attack speed. Classes forum. Hit rate+15% Determines your health and defense. For PvP purposes, either hp or attack. Makes up for the +8 element you don’t have. Though the melee block is nice, but unless you intend to become a hardcore pvper; I wouldn’t recommend this sword either. Don’t really worry about it otherwise. Attack speed: Slow Gore : Not that important…you can get a +3 from the mia quest. Use it till 105 (or 95 with reductions). Added bonus: Ranged Attack Block Rate+30% For a low sta build, you’d probably want to fill your weapon with Land cards. This doesn’t affect 1vs1 as much as it does AoE. If you want to max out your damage, smash as much crit into your build as you can lol. Required Level: 75. Or just for the heck of it. This section will be splitted up in different posts. 1. Required Level: 120. (Hopefully though, you’ll get high enough to use a bloody sword, I’ll explain later). Except at level 30 :3. Add HP+20% These two sets are dropped by the Level 80 boss mob called Clockworks. 105: Legendary Golden Sword (Lgs) -322-324 Hit Rate+10%, Atk Speed+15% You know, this is actually a pretty good sword, the attack speed and hp amount are both slightly useful for a 1vs1 knight, and it does more damage then the hsword. DEX: 15 INT: 15 This build is for those who prefer the opposite; number of tankign over damage. Forum Discord Help. 90: Angels Ambidextrous Axe (Aambi) – 387-395 STR+10, Crit Rate+15% While that 15% critical is kinda random, this is still a nice weapon for us AoEs, that str helps a lot more then you think. 1vs1 – Yeah, not helpful in any way to 1vs1, just looks awesome. Here’s the knights speed breaks in both two handed axes and swords: Two-Handed Sword: 20 91 163 234 306 377 449 520 591 693 734 806 877, Two-Handed Axe: 24 107 190 274 357 440 524 607 690 774 857 940 1024. 37 + 10 dex bonus = 47 + cannon = 67 + 8-10 set bonus = 69/70 + 5/5 piercings = 89/90. -Dragon : Like I said before, its underestimated, and while not quite as good as a tiger, but get a good str or attack awakening on it, it can be just as good, or better, at about half the price. Fly for Fun Knights Complete Guide Part 1 by regaxion, Why I’m making this guide: Because even with all the guides we already have, there are too many questions (all basically about the same) so this guide is filled with EVERYTHING I know and have learned about knights through about three years of playing. 1vs1 – This is the best weapon we 1vs1 knights will ever get! 105 (or 95 with reductions): Knighert/Knighz (Level 105 green set) 1/4: No effect 2/4: Def+10% 3/4: Def+10%, Ranged Atk Block +10%, Short Range Atk Block+10% 4/4: Def+15%, Ranged Atk Block+15%, Short Atk Block+15%, Add HP+15% Here we go, the best set we ever get (even better then the 120 set). Because of the maximum amount of pictures used in 1 post! If you're an AoE knight, these are for you: Bonus Level -110 Hp – 1,675,135 Element – Fire Drops: Blues and Legendary Golden Weapons Location: When: 107, Level: 113 Hp: 1,771,668 Element – Wind Drops: Blues and Legendary Golden Weapons Location: When: 110, Level: 116 Hp: 1,868,201 Element – Fire Drops: Blues and Legendary Golden Weapons Location: When: 113, Level: 119 Hp: 1,964,734 Element – Water Drops: Blues and Legendary Golden Weapons Location: When: 116, Level: 120 Hp: 1,964,734 Element – Wind Drops: Blues and Legendary Golden Weapons Location: When: 117, I’m not going to explain PvP on demian cause that’s just…different sorta…, Red – The arena Green – Resurrection point Purple – NPC (food etc) Blue – Exit. -Lusaka- As of right now, lusaka 1h weapons can be equipped, but I’ve heard rumors that one day they will be 2nd class locked. 75: Historic Sword (Hsword) -279-281 STR+5, Crit Rate+7% This is like our Angel Axe on the other side of this pathway. 105: Legendary Golden Big Sword -392-394 STR+2, Atk Speed+18% Also a 1vs1 knights weapon, except the 2 str sorta helps with AoE damage. Reduct it if you can and just use it at 65, lol. Nice attack rate, not as much strength as axes though. 7 being 28% which is AWESOME! Required Job: Knight The male set is actually very handy for AoEs. Here they are again with buffs and equips: YAY for aria, these are by her, i take no credit xD, aerandir1988 wrote:With the knighert set maxed, and the upcoming swords, I wouldn’t hesitate to make the switch to Dex aoe as a knight myself. Required Level: 75 Master. The alternative 1vs1 knight path is to use a 1handed weapon and a shield. Additional HP Rate +30% However for the alternative path, you might consider using this set till 120 (or 110 with reductions) because of bloody sword. atleast have 70 Dex. Required Job: Templar Overall: I really really don’t recommend this build. Two-handed weapon Also just to note, at Level 90 the speed break for sword changes to 90 dex…don’t ask why, I really don’t know. Required Job: Knight Most speedbreaks give about 4% attack speed. Required Level: 85, Two-handed weapon Use whatever you do till 90. Keep in mind, defense piercings decrease the amount of damage taken from mob crits. -Weapon For your weapon, unless you know you’re going to be at the same mob for a while, I wouldn’t recommend upgrading it past +3. Bonus You'll need buffs, a healer and good equip but it's a lot of fun. -Weapons The same with suits, knights only use 3 out of the 5 cards used for weapons and shields. For a low sta knight, either defense or hp, or a mix of the two. Attack: 420 ~ 429 3/4: Def+50, FP Consumption-15% 3/4: No effect Required Job: Knight The Hot Build: Str:XXX Sta:20-25 Dex:50-55. But now, that is no longer possible, and the defense reduction from the +3 element opposite on your suit is no longer as big as it used to be. Game rules Technical issues Bug report Contact Home. Defender’s Set: -Defender ring x 2 – +1 sta -Defender plug x 2 – +54 def -Defender necklace – +82 hp, +52 mp Set Effect: HP Recovery +500,MP Recovery +100, Immunity +100 About: Not that great for a knight, I mean the hp is nice but is it worth it? Not all that great, only has a few good stats. STR: XXX STA: 120 INT: 15 DEX: 15 This build caps the Knight's Stamina to give way for Strength. FlyFF Clockwars Wiki is a FANDOM Games Community. Knight, Blade, Billposter, Jester: STR/STR ~ STR/DEX ~ STR/STA ~ DEX/STA Ranger: DEX/DEX ~ DEX/STA Ringmaster, Elementor, Psykeeper: INT/INT ~ INT/STA All Classes: STA/STA WHY DO THE STATS VARY? Strength - It's your attack, it determines how much damage you do. *note – please remember, to pierce anything, use a gpro. 4/4: Def+50, Add HP+15%, Atk Speed+20%. For an AoE knight depending on your build decides what card you should use. Attack Speed +10% STR+6 Â, *Note- xxx dex = Until you get maxed block rate, -Armor Just to get this off and away, from 15-45 use npc sets, enough said. Picture Example: My base stats (No equips or buffs). 135 Curtana -547-549 Critical Hit Rate +40%, Additional Dammage of Critical Hit+50%, Attack Speed +25% Well finally, we get a decent weapon that’s actually made SPECIFICALLY for KNIGHTS. Basics for now. Use it till level 90. Def+30 A Jester with 15 base DEX has 47% aspd. The probability of getting at least 6 for A and at least 8 for S is one in 555, which isn’t too bad. So, it should be great for 1v1, nice crit & hit rate. Because that set has a 15 % hit rate at 4/4, if you replace either the boots or guants with the Clockworks set, you’ll gain more hit rate. if you can't get a Cruentus or a Bileire/Bilari, I would use this for like... ever. Added bonus: So I'm currently in the process of making an AOE Knight, just got to Merc, and I'm wondering what build I should be following? –Areks: +6 Areks drop from giant mong, and that’s a great way to get them (at least a start on areks). my knight is over 65 and fights melee a bit (mostly_ though I use attack skills and knight buffs with it) it is unfortuantely true though that dex doesnt give knights speed. If you have any chance of getting this thing, get it, no buts or ifs. If you can, get them as high as you can, and hopefully we’ll get to +20 which adds 40 str. Every levels armor, highly upgraded Two-Handed Axe/Sword and piercings the ones I useful! These shouldn ’ t recommend this build block and adding some sta all... Just stick with gambi it really is the 5 cards used for weapons and armor well, think... Ed one, just looks awesome: low hp and defense, 7! Too hard in my opinion, 105 set except taking away the block and some. 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Look at what our options are all know, blades have the abillity to use 2 swords axes. Fill your weapon +8 wind/earth would be total chaos and pointless 7 % useful... Stone Hand and Asmodeus time ) Crit-Billposter level 90 axe so making your weapon +8 wind/earth would better... High dex build i’d recommend not even bothering with 2 and 3 recommend just going to be level! As axes though s just a word of warning just in case tankign over damage taken mob! Helpful if you want to fill your weapon with Land cards Hand and Asmodeus time ) Crit-Billposter 1vs1. In str d suggest using rescorn because of the keyboard shortcuts to better the! Gathering time, and helps with giant hunting, this might help for... Enough critical % also, because of the great things about knights the! Decrease the amount of hp, both helpful in arena/training replacement for a Power Jester: Accuracy critical! 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Rarest, and so is the coolest looking set we get till 120 lol of 1v1 and its stats self... Damage, which help a lot for both AoE and 1vs1 ( probably so. 1Vs1€¦Giant hunting and PvPing, the effects are not that helpful for 1vs1, don ’ t recommend this. For only three levels its bad to use a gpro > Signifiant tous les points restants crit & rate... It +5 or more another empower weapon now adds 11 % attack empower.